UX and Design Direction for the rebranding of the Versatest E-learning tool of the UMCG, with a clean layout and fast navigation in mind, to let the content be easily accessible for hundreds of medical students and teachers.
During my internship in Uraga, I was working with mobile game interface design in its early development stages. I began with an audience and analogue analysis, which later led me to establish guidelines for interface design.
Cortex protocol is a puzzle-oriented VR game, where you have to clear mazes inside maps shaped like Rubik’s Cubes while avoiding deadly traps and solving puzzles.